I set the "Essex" obeject to Inactive, and gave the "Nightlife"Object some mass. I then dropped them in turn (setting "Essex" to active later in the animation). I found that the object collided and fell over to begin with. So I created two planes either side of the objects to guide them as they fell. I set these to unrenderable so they wouldn't be seen in the animation.
Finally, I had my character drop in from above. I tried to exempt it from lighting, but for some reason it didn't work.
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