Once I had all of the components made, I create a clone of the car and tweaked the front end to fit it behind the first. I then attempted to use a UVW unwrap, which worked well, however due to a hardware failure it was lost. My next attempt was to select individual polys and add the texture to them. This worked well and gave the look I wanted.

To match the real car, I added a few extra features to the front car.
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